Production Starts on 2nd Animusic DVD

January 21, 2003 (Cortland, NY)


Work has begun on a new set of animated music videos that will be released on DVD, slated for a 2004 release. The first Animusic DVD was released in late 2001 and has sold many thousands of copies over the Internet alone. Animusic founder Wayne Lytle is again directing the entire production, and producing original music. In addition, there will be a multiple-movement electronic rendition of a well-known piece of classical music.

Artist David Crognale has returned as lead modeler, participating in 3D design, shading, lighting, and rendering.



Here's a brief Q & A with Lytle:

Q: What will be different on this next DVD?
A: All the music will be new, and the sets will be at least as interesting, but completely different . . . except for the possible return of one particular set that is very popular. Also, it will probably be all 16:9 widescreen aspect, and will include 5.1 surround sound. It may be slightly longer, but probably not much . . . since we don't want to keep people waiting so long that they forget about us!
 
Q: What types of instruments will we see performing?
A: More invented virtual instruments, both acoustic and electric. As always they may be reminiscent of current or ancient instruments, but will be designed for our music. Also, drum-sticks will probably never float in these sets, but will be held with mechanisms such as in Future Retro.
 
Q: How would you describe the music you're composing?
A: Varied again, but with at least a little more leaning toward techno/trance. I listen to heavy progressive rock, classical, and trance, so we'll see what emerges. I like the new stuff a lot.
 
Q: How will your production process differ this time?
A: Our software evolves every production, and is now in its fourth generation. Also, we're using the absolute fastest Windows graphics machines you can buy. For the first time, we'll be previewing instrument motion in real-time, synced up to the synths for instant feedback. This will significantly accelerate the front end of the production. Also, I'm using all software synths right now. I have piles of equipment sitting unplugged in the corner. I'm hoping we can take it the whole way with software synthesis, which would be very exciting.